Today we’re talking with Sphero Founder and and Chief Software Architect Adam Wilson. Adam grew up with a healthy obsession for robots, but with a software focus. After getting involved with a NASA project working with Internet controlled robotics, Sphero Co-founder Ian Bernstein got in touch and he and Adam got rolling with TechStars to pursue their passion. Sick of huge robotic consoles, Ian and Adam had an epiphany to control robots from your cell phone.
Key Takeaways:
- Why Adam went from working on a Phd to pursuing a mission to change the world of robotics.
- How a clunky, oversized robotic controller gave Adam and his C0-founder an epiphany for a fun robotic ball controlled from your smartphone.
- What Adam and Ian did to combat their weakness on the business-side, and figuring out how to monetize their product against their strengths of building a great product.
- Shares how an idea at 3am lead to making a quick, crappy prototype and putting it out on YouTube to amass 60,000 views the same day.
- Discloses rough sales toppling 250,000 products sold, and the company’s novel ability to track how many of their “toys” come online and are used.
- How accessories like robotic ball covers made by 3rd parties offer extra margins for the company.
- Why Sphero isn’t just a product, but building a new experience complete with a narrated story about the ball.
- Explains how the robotic ball is easy to make, but the complex secret sauce inside requires a team of brilliant engineers to make it balance, drive, and crash.
- Talks about how the ball isn’t just for fun, and is also used in 100 different schools teaching geometry and science applications, complete with drag and drop basic commands even kids can program.
- How the company looks ahead by piggybacking on existing technology instead of reinventing the wheel.
- Why a hardware start-up is an agile business model, and how Sphero 3-D printed their prototype in just a few months.
- How Adam and his Co-Founder leveraged TechStars to get connected with VC superstars like Brad Feld.
- Offers insight on how making hardware and software feel less disconnected is the future of technology.
- Shares how getting Sphero’s first 100 customers was nothing except posting a video, but tapping into CES to get their first big 5 retail customers was key.
- How being a small company with big retail clients can mean effective, meaningful relationship building.
- Refreshingly fun productivity hacks involving scheduling fun into the start of the day complete with driving robots around and honoring Hack Fridays.
Definitions:
- TechStars – Provides seed funding from over 75 top venture capital firms and angel investors who are vested in the success of your startup, as well as intense .
- API – Application programming interfaceI and how software components interact with each other.
- Accelerometers – A device that measures the vibration, or acceleration of motion of a structure.
- SDK – SDK are software development tools that help create applications for various development platforms including hardware platforms, computer systems, video game consoles, and other operating systems.
Adam’s Recommended Resources:
- Foundry Group – A venture capital firm focused on early-stage information technology company that recently started their own press.
- “Do More Faster: TechStars Lessons to Accelerate Your Startup”
Transcript:
Eric: Hi everyone. Welcome to this weekâs edition of Growth Everywhere where we interview entrepreneurs on personal and business growth tips. Today we have Adam Wilson who is the co-founder and chief software architect, is that correct?…
Adam: Yeah.
Eric: â¦of Orbotix. Adam. Howâre we doing today?
Adam: Doing great. How are you doing Eric?
Eric: Doing well. Thanks for coming on the show. So, why donât you give us a little background on yourself first and then we can start talking about the company.
Adam: Sure. So, like you said, my name is Adam. Iâm the co-founder of Orbotix. I went to school for math and physics and have my undergrad inâ¦I have a bachelors in math and in physics. Was planning on going to my PhD. when I met my co-founder Ian Bernstein. He was working at a robot company. Iâd always been addicted to robotics and building crazy things and he had this idea that; this was right before cellphones kind of blew up, and he was like, âI want my cellphone to control all these robotsâ because he was sick of the huge [ph][fetado 0:00:59.8] controllers. And I kind of made a life decision to, instead of pursue my PhD. to stop and just join up with Ian and try to change the world of robotics and the way that theyâre controlled and that kind of set up a chain event of where we are today. And I can go into the history of Orbotix too.
Eric: Yeah. Letâs talk about Orbotix and what you guys are all about.
Adam: Sure. So, again when we met up our goal was to kind of to change the way robots are. In the past they were like these walking humanoid robots that had big controllers and they were just kind of bulky weird things that had; I mean, either theyâre very utilitarian like the robot that cleans your floor, or a robot that puts together stuff, or there was like these, kind of like ârobosapienâ; theyâre kind of for fighting or driving around in and showing off, but they didnât really have anything else that they did.
And so we kind of wanted to change the world of what robots were because the world of smart phones were coming out and we thought that if the smart phone was the brain it connects them in a different way than what was possible before. And so thatâs kind of our premise. Ian and I started together. We got into a seed incubator called Techstars. Iâm not sure if youâre familiar with that. Itâs an incubator here in Boulder. We got into that of the summer of 2010 on the premise of we were really just going to makeâ¦we were going to make a physical device controls from a smart phone. We didnât know exactly what it was at that time.
And so when we went through the program we had proven that we were really good at doing this. Weâre good at robots. Weâre good at communication protocols. Weâre good at the backend part of this. Weâre not the best at the business side of this. So figuring out where weâre going to sell it, or how, or what.
So, thatâs when we teamed up with our mentor in Techstars, Paul Berberian. So, he was a mentor of ours and he was really excited. He had a lot of experience in like manufacturing world. So, it was kind of the perfect fit. And after Techstars we createdâ¦In Techstars we created this Sphero. So, Ian and I are sitting around the table at three in the morning trying to figure out what to make. We made cars, we made planes, we made helicopters, and all kinds of weird objects. And we couldnât figure out what to make, and we were like, âWe need to make something unique and really cool and itâs like a casual game.â Thatâs when we came up with the robot bubble. We didnât think it was that powerful, but we just made a video of one. Right?
Weâre like, âLetâs make a crappy one out of some stuff and put it out on the internet.â And it got like sixty-thousand views that same day that we put it out. Like they caught on to it and it got on Reddit. People were like, âWhoa, this is pretty cool.â because it was from a smart phone. And so we were kind of like, âHoly crap! Thatâs the thing weâre going to make. Like, obviously people want a robot ball.â And so we raised a million dollars on that premise from Foundry Group and Highway Twelve Ventures and a few others; Angels. And thatâs kind of where we started. We made the robot. We made a Sphero. We proved ourselves with that million dollars. We got distribution. We raised five more to kind of really blow the market out, meaning go toâ¦we went to Brookstone, we went to Apple, we went to all these cooler retailer distributions and then we raisedâ¦After that we raised a few more, so weâre up to seventeen million dollars raised now and going on our second product and doing really, really well.
Eric: Nice. Alright. So, how manyâ¦[crosstalk]. No thatâs super helpful. The audienceâ¦I think thatâs adds a lot of context. I guess my question is, how manyâ¦Spheroâs your main product and weâll talk about that in a second, but how many have you sold to date?
Adam: So, weâre not super public with the exact numbers but weâre rounding a quarter million right now, which isâ¦thatâs what weâve done so far. Weâre actuallyâ¦We track them, which is a really cool thing in the toy world or connected toy space, is we know how many come on line, and we know where theyâre going, and whatâs happening, and how much theyâre being played with. Weâre kind of tracking them.
You can download this from the app obviously but; we track a lot. And the coolest part about that is that we can track how many come on today from last year and kind of base our predictions of how many we should order on that and weâre tracking three to four X what we did last year now.
Eric: Wow!
Adam: So, weâre reallyâ¦itâs really kind of exploding because weâre just now scratching the surface of our international distribution. Weâve done most of that, whatâs here in America. And so as we move to Germany, and Japan, and China, and Australia, I mean there are just so many brand new markets for this kind of a gadget. Itâs really just kind of exciting to see how much growth we can go to.
Eric: Thatâs insane growth. And you know what, that thought just popped into my head itâs like; what if they all become self-aware one day and itâs like Terminator where you just have these balls attacking youâ¦.That just randomly came up in my head.
Adam: I donât know if youâre a Think geek. Iâm sure youâre aware of that site. They have these cups, these mugs that say Cyberdyne Systems from Terminator and we have almost like twenty of them in our cabinet just because thereâs a joke that, like thatâs the coffee mug everybody uses in Cyberdyne Systems, because weâre planningâ¦weâre making connected robot toys that are eventually as they grow up and get cameras and get more articulated, itâs likeâ¦
Ours are very, very smart, theyâre the most performable robot Iâve ever seen for this price. I donât know if thatâsâ¦If you know very much about the SVK and how much programmability it has, but thatâs actually what its selling feature is. It has an SVK and IOS, or Android, or Ruby, or whatever you could possibly want.
Eric: Wow! Okay. So, it sounds like itâs much more than just likeâ¦more than just a ball that you can roll around. I mean, whatâ¦Can you tell the audience how itâs like much more than that?
Adam:Â Sure.
Eric: How we can think of it as more than just a toy?
Adam: Sure. And thatâsâ¦We struggled a lot with that with Sphero at first. At first it looks like, âWell, itâs a cool RC ballâ and thatâs true. It is a really beautifully driven RC ball. But the cool part about Sphero is; yes, thereâs a low level API so developers have actually written all these SVKs for us. They can play with it on IOS or Android, make their own hacks. So, weâve actually shown them by proving it out and we made thirty-five [inaudible 0:07:29.3] applications.
Eric: Wow!
Adam: So, when you grab a Sphero, Iâve got one right here, and actually hereâs a cover, right? This is Sphero and it has a little cover on it. Thatâs an accessory. Great margins and coolâ¦and the actually cool part about this accessory is that this is a third party company. Itâs like an iPhone case or something. We didnât make this. Somebody else. Right?
Eric: [Laugh]
Adam: So, hereâs the ball. Well, when youâre holding it we have all the accelerometers. People use it to play games where you likeâ¦Like actually weâre about to release a game called âFlappy Ballâ. You go like this [moves ball up and down] and you can use it as a controller and when you look at the ball through your camera; so say you have your iPad and youâre looking at the ball through the camera of the iPad we can identify the ball on the screen and we actually get a lot of information from it.
We know where the ground is. We have an accelerometer, gyroscope, we know the distance from the ball, all the backend cool robot information and we overlay a captor on top of the ball, so we make like this augmented reality characters that can drive around in your living room. So, for instance, if you were going to record a video of a cat, right?
You record the video of the cat and you wanted to record a video of a 3D dragon chasing it, something like that, Iâm just puttingâ¦To do that afterwards is really hard, right? Youâre [inaudible 0:08:47.3] and put it in and like the shadows and where it is. But with this ball, as you drive it around, the characterâs kind of trapped there, like thereâs a moving track [ph][producial] so weâre able to put awesome 3D characters that interact with your animals. You can kind ofâ¦Itâs a whole different world than just a robot ball.
Eric: Yup.
Adam: But you have to be able to discover it. When you get the ball, thereâs a main app called Sphero. Thatâs the name of the product; you get the main app, and it kind of guides you through this. So we built thisâ¦weâre kind of building a new experience. So, you get the ball and thereâs a story. Thereâs an awesome story narrated by Ashly [ph][Princefiener 0:09:25.8] from Star Trek. Heâs a Star Trek [inaudible 0:09:29.6] He narrates the story of this ball leaving itâs planet because something bad is happening on it, finding him getting transformed over to our planet, and how you have to save him, and so you go through these missions.
So, you level him up from a level 0 Sphero with very few tricks and speed and colors to a level 20 with full tricks and speed and colors and it can do all kinds ofâ¦at the end you get twerk dance so the robot can do this twerking dance. So, actually you level it up and thatâs kind of a new experience for people. Itâs a lot more than just getting a static toy like they used to in the world.
Eric: Got it. Okay. You talked about developers being able to make apps for this. What is the ultimate goal? What are you guys looking for? I know itâs much more than doing Sphero. What are you guys trying to accomplish?
Adam: I mean if you ask both me and my co-founder Ian what the end goal really is I think itâs something similarâ¦well, maybe not the end goal. The end goal is like, I donât know. I donât know if you play [inaudible 0:10:35.3] Ball or anything, but like being the hand of the corporation that owns intergalactic robotics or something, but in the short time the goal would be first person shooter robots.
So, we really want something with a camera and it can really feel like youâre in the robot like youâre some sort of mech unit and youâre driving around and if thereâs nobody here to play with you play with these artificial robots that are coming at you, and youâre shooting, and youâre in your house, and eventually you have Oculus Rift on, and if feels really… Thatâs really our goal, but the technology sucks thatâs there right now. The camera technology to overall streaming; the robotic, itâs not there yet.
Itâs kind of like getting there and smart phones are making it possible for us to get accelerometers in for fifty cents [inaudible 0:11:17.9] eighty cents or whatever the price is now to get these parts that iPhone and Android have really kind of pushed. As the technology and smart phones and other devices grow; our ability to source those parts grow, and it actually makes it feasible. Because this robot ball, five or ten years ago, would have been five hundred to a thousand dollars because thereâs no [inaudible 0:11:43.6] smart phones have really pushed technology and our pricing.
Eric: Got it. So it sounds like itâs just a timing thing right now. Itâs the perfect time to control balls through our smart phone in any eventually youâre going to have the technology to Oculus Rift it, have better cameras, better conduction as well, right? Cool.
Adam: Thatâs kind ofâ¦No go ahead.
Eric: No, you go ahead.
Adam: I was going to say thatâs kind of like part of our goal is; like we built everything in blocks so we have our mechanics. Like the ball is easy to make, in our opinion. The actual physical ball; thatâs easy to make. The control system on top of that ball is the secret sauce. Thatâs the part that you need extremely brilliant engineers to make a robot ball that can balance, and drive, and crash, and still know where it is. So, thatâs the brilliant part.
So you have mechanics and then the electronics and then the smarts. But then we built that SVK and that part is another brick that we kind of get to come along with us. Because in the ball, you can program it and in thereâs a bunch of little kid programming languages as well.
So, this ballâs for fun, but itâs also being used in a hundred different schools right now to teach kids geometry and other science applications because you can program it just like, with like dragon drop type application, like âgo forwardâ, âgo rightâ, âstopâ, âturn redâ, and we teach them to do squares or to âcome backâ or âhit this wall, come back and stop in this circle.â; and you have a fourth or fifth grader doing that, learning programming, learning in-line syntax, kind of interesting stuff, and it can grow up with them. That block comes with us when we build another product. So, all that interesting programming language, the SVKs, all this stuff thatâs been made; when we make our next product, which itâs named Ollie, itâs this product [holds up product], well this is a prototype.
Eric:Â Uhhuh.
Adam: And actually the noise you here is the IOTA prototype, like curb-camera hack thing on it. I donât know if you can see it.
Eric: Yeah, I see it yeah. Thatâs awesome.
Adam: Like Ollie and his little camera. So, we have Spheroâs that have cameras in them too, but weâre not public with it just because itâs not the experience we want. So, weâre waiting until cameras get better and the latency technology that we weâre building is pretty cool. But, like I was saying, all the programming, all the apps, all this stuff that we built in Sphero, these building blocks come with it. So, when we build the Ollie we donât have to build all that. Itâs all free. Like we get free programming languages, we get free everything that weâve ever built and thatâs really powerful as we build our next products to not have to start over. Thatâs an innovative business idea. In the gadget toy world itâs a whole new project.
Eric: Mmhmm…
Adam: And weâre able to piggyback and make it more modular internally so that we just kind of like our products are easier to create and cheaper.
Eric: Got it. Okay. So, question for you. How does someone get into robotics because most people are so focused on software as a service, you have to deal with something like, âWeâre going way into the futureâ, and you have to deal with manufacturing too. I guess, what are some struggles that you guys face kind of starting up?
Adam: I think the working capitalâs a really scary thing to deal with. A million dollars goes so far with a software company and for us thatâs seriously just parts that you have to order eight months in advance. You donât even get a choice. So, the capital, the amount of investment that it takes to actually start is a lot more scary and a lot more risky. There are lot fewer venture capitalists that invest in hardware startups and so it kind of narrows you, but it also; in that narrowing process you can become a much bigger fish.
In the software world youâre facing against a lot of humungous people. In a hardware start up weâre so agile. Nobody can create aâ¦Nobodyâs going to be able to create what we create as fast as we create it because we just move so quick. We donât have the huge row boat of the big corporation behind us. We just can 3D print right now, so weâre at the pinnacle of all the new cool technology where theyâre still slow boating and doing their old ways and weâre like, âWe 3D printed the proto-type of Ollie and we made it. In two months weâll make the new one.
Eric: Wow!
Adam: So, weâre a lot faster than what a normal company can do.
Eric:  Got it. Okay. And you bring up, I mean, to get a VC like Brad Felt, how did you guysâ¦how did that all happen? Because typically heâs well known for putting into software as a service type business.
Eric: Alright, welcome back.
Adam: Sorry, we actually had a power outage here in Colorado.
Eric: Oh no. Thatâs not supposed to happen.
Adam: And actually we have UPS on almost everything accept for the router that Iâm on. So, my computer and everything else is on.
Eric: [Laugh] Nice.
Adam: [inaudible 0:16:43.1] whatâs happening?
Eric: [Laugh] Cool. Well, glad to have you back. So, I think we left off withâ¦Letâs talk about Brad Felt. And oh, by the way after we hop off this Iâll talk to you for two to five minutes. I might have some interesting things for you. But anyway, letâs talk about Brad Felt. Heâs obviously a very popular venture capitalist. What got him so interested in this to put money into?
Adam: Um, I mean, Paul Berberian, our CEO friend and mentor that we have, he always says that Brad Feltâ¦it took quite a bit of balls to invest in a company like ours, quite literally, because itâs a hardware company and who knows where we were going to go. It wasnât really like a defined thing at that time. We didnât really think that we were going to try to become connected play, but like we were going to change the world to help people play with toys and robots.
We were just making a single gadget at that time. But I think he saw past that and we also had the great pleasure of having somebody like Paul Berberian as our CEO. Heâs very trusted. Heâs very to-do. Who know whatâ¦You guys can make a lot of amazing stuff, but Paul Berberian is like a, heâs never had another job but being a CEO. Heâs exited, Heâs IPOâd. I think heâs like seriously the real deal of CEOs. So I think with bringing him on just showed a lot of, I donât know, it showed a lot of integrity of what our company is about to do. Brad Feld specifically trusted us a lot more having somebody that he could trust, that he could really trust in there.
So, I think thatâs part of it. But also heâs in that space. We kind of knew that too. Thatâs part of our reason for applying to Techstars in the first place is, he was in the human controller interface world. I donât know if you know of his investments, but things like Oblong, where itâs like a Minority Report or something, I donât know if youâd seen that, but they kind of like move the screens with their hands. Itâs really cool. Heâs in some other companies that are hardware companies that are going to change the way people interact with hardware; so like software and hardware interactions. And weâre right at the pinnacle of that. Thatâs what weâre best at. If somebody asked me what youâre best at, thatâs what weâre best at is that interaction between hardware and software making it feel less disconnected.
Eric: Got it.
Adam: He was interested in that field so we kind of⦠I mean, we pick him out. It wasnât random like, âOh thatâs so lucky that Brad Feld is right here.â Weâre like, âThis is our shot so maybe get involved with somebody whoâs interested in this spaceâ. Weâ¦Thereâre some other people out in the Bay area and that was our very next choice to try to go getâ¦Youâve got to prove yourself. Go show them how really desperate, not desperate, but how dedicated you are, like âIâm really going to go after this until I get it.â and they like that.
Eric:Â Wow! Okay. Itâs fortunate because Brad heâs in Colorado too, right?
Adam: Heâs in Boulder Techstars. We work in Boulder. Ian and I were actually in Colorado, but Northern Colorado and moved her just to be closer.
Eric:Â Got it
Adam: Itâs kind of the old adage. If you want a job and if you just send your resume amongst the people, but if you show up and youâre like Iâm going to work outside of your building and youâre kind of like this person who wants to really work there eventually youâll get a job there. And thatâs kind of what we did here. Weâre, âWe really want to be at Techstars. We want to change the way it is.â Itâs not just software. It could be hardware. And thatâs changed right? Techstars has done a few hardware companies now, which is cool.
Eric: I love it. Cool. So, in terms of, I always ask this question to people, how did you guys acquire your first hundred customers?
Adam: Super easy, just the YouTube video probably. Put up a âReserve Nowâ on the YouTube video. The bigger question is: how did we get our first five retail partners?
Eric: Letâs do that.
Adam: Apple and Brookstone and how did you get that? That was actually from CES. So the Consumer Electronic Show; itâs vital to a company like ours or a company thatâs trying to be in retail. Because all the buyers from Best Buy and Target, and everywhere, theyâre all in one place. And to do a good showing there.
To show, to make them believe that youâre going toâ¦their store will be better with your product in it. And so thatâs what we did. We showed up to CES and on a whim, we had one or two proto-type balls, it was very sketchy and dangerous kind of, you know, youâre going to show the buyer of Best Buy and heâs either going to hate it or love it. And that makesâ¦soâ¦and you have to wait till next year to talk to him or something. So, CES is a huge deal for a company like ours.
Eric: Got it. So how big were thoseâ¦how big do those five partnerships really mean to you guys?
Adam: Theyâre quite huge. I would say that forty percent of our business is probably from the top five people. So you have like Brookstone, Apple, thereâs actually some other stores internationally now that are really powerful, Marvels, a few companies like that. Iâd say they do fifty to forty percent of our business, so enormous.
Eric: Got it.
Adam: Itâs also really cool to be an impact on their business. Being in Brookstone, theyâre a lot more open than Apple is. Apple is kind of; you either sell the product or you donât, but Brookstone kind of interacts with you on how to do it better or how to display it better.
Eric: Iâve seen it. They have them rolling around all over Santa Monica.
Adam: Yeah, I mean they work with you. Theyâ¦And weâve built a relationship and being a small company we, I think we do that better than a big company. Itâs just we seemâ¦weâre young and weâre ready to go and weâre, âWeâll make all the tracks for you. Weâll come out personallyâ¦â or whatever and doing that itâs built a great relationship so.
Eric: Cool. So forty percent of your business comes from those partnerships, the big guys. How else are you guys marketing it today? How are you guys growing?
Adam: Well, like I said internationalâs a huge area. Weâve opened up in Japan, and Singapore, and China, and Hong Kong, and some of those markets and just opening upâ¦just barely prying under the lid of that; opening it up we see this enormous influx because itâs a new product there. Theyâve never even seen it. They donât evenâ¦Itâs not likeâ¦Here Sphero is kind of like old news now. Itâs been around for three years or so.
Weâre making more new products and itâs cool, but theyâve been around, people know what it is. And when you open in a brand new market thereâs always those early adopters who love it. Theyâre âI want to be the first guy to have a robot ball thatâs controlled from his smart phone in Japanâ, and they are. Pretty cool. I mean, just small partnerships too. Maybe not small, but Radio Shackâs redoing themselves. They want to go more maker DIY and so weâll probably put our product in there and see how that goes.
Because theyâre willing to do the assisted selling, where they kind of put a track out like Brookstone. This product is hard to sell if you see it on a shelf, but if you it driving and you see, especially if you see a child playing with it, itâs easy for a parent to buy it, because itâs like, âWell, my kid could learn programming and the main apps helps you learn that.â And thereâs a lot of cool reasons when you see it working, when you see someone playing with it, but not when you see it on a shelf.
Eric: Got it. You know that new prototype that you showed us, whatâs going to be new about that? What are the big features, I guess?
Adam: This oneâ¦I donât want to give away too many secrets of whatâs going to come out because it is kind of secretive of what the software will do, but this one has this little snap on thing. This one has a Gopro, but the other ones have infrared shooters so you can shoot at each other so eventually you can build like this multi-player tag games.
Eric: Oh, thatâs crazy.
Adam: Right. Shooting each other and driving. They drift, so specificallyâ¦Iâll give it away a little bit. This is very much like a skateboard so weâve figured out how to driftâ¦weâve figure out howâ¦Its name is Ollie, so we figure out how to hop, and jump, and rail slide, and weâve actually figured it all out, how to computer assist it. So, itâ makes the user feel like this amazingâ¦Iâm likeâ¦when it goes off the jump we identify the curve of the jump, and weâre like, âDo you want to do a 360 degree?â and will perfectly time it out for you so you feel like this [inaudible 0:25:37.8], you can almost wall ride, youâre just like this awesome skateboarder robot guy. And so then weâre building ramps and different accessories.
Itâs also Bluetooth low energy so it communicates in a different way, so that it can have really interesting accessories. So, I told you about the shooting. You can also have these little pods that can go around on the ground and as you pass them theyâre kind of like the question marks from Mario Kart. So you pass them and you get something to shoot at the other guys or to drop there or poison it.
Thereâs a lot more fun game plays that can go wrong. And plus, like I said it goes about six meters a second so itâs super quick at its top speed. So, itâs a six minute mile or less. Thatâs quick. So, itâs really fun. You canâ¦Thatâs our whole point. Like I said, we can track the analytics of Sphero, we track every button click. We track everything that weâre allowed to track. And we figure out what they want most and weâve gotten rid of what they donât want and put what they do want in Ollie.
Eric: Got it. Can you reveal how much thatâs going to retail for?
Adam: Yup. Itâs going to be ninety-nine dollars.
Eric: Wow! And Spheroâs ninety-nine right now too, right?
Adam: Sphero is actually one-twenty-nine MSR. So it gets down to ninety-nine when itâs discounted and you have to plan for that as a business. If we made Sphero ninety-nine, guess what? On Christmas they want a seventy-nine dollar deal, but thatâs not going to work especially not as a small startup. When you know how much retail takes and how much it costs to ship one, you build it all in you have to think about the plan for Christmas.
Eric: Right.
Adam: Thatâs why we want to go international is to be less Christmas focused.
Eric: Got it. Okay. Cool. So, three more questions here. If you could go back and change one thing about growing this business what would it be?
Adam: Thatâs a hard question. I guess I think that we would have been a little bit more agile and added social in the app. Like when we started we didnât have social very well built in and I think that we lost a lot of potential word of mouth sales because we didnât have the ability for that to happen and we released before we had that ability and then we added it in later, but by the time we added it in there we already lost a pretty large percentage of our initial customer base that couldâve shared it. So, I think we failed on the social aspect of our application and notâ¦and you know, releasing early.
We pushed it out as fast as we could and we probably could have waited and made it a little smarter to capitalize. You want to build an economy now. I told you, you level the balls up, well thereâs these cords and if youâre lazy and you want all the tricks you can buy the cords just like any other app, you know, using the app, the tested scientific app economy hardware product, but you lose it if you donât have it out there the first day. Very few people are going to update after theyâve already got; pulled the ball out, update and try it. Youâve got toâ¦we launched early and that was a mistake, I think.
Eric: Got it. Okay. Alright. Whatâs one must read book for entrepreneurs?
Adam: I would say not just one must read book but the Foundry Group actually started their own press so theyâre like a publisher now and they did a bunch of books. I think one of my favorites is âThe Startup Communityâ is one. Itâs just like; how did it get involved with the community, in the startup community, like where did you find them and he kind of lists them all over the country.
So, I think those Foundry Group Press books are incredible. Itâs starts with a phone call, âDo More Besterâ which is from David Collin and Brad Feld which is just kind of a business book aboutâ¦Iâm not a business guy so I wasnât very familiar with the business side of what we were doing, but I learned enough through those books to know what a term sheet should look like and howâ¦just very important stuff that matter to me. What does it mean when Iâm going to take this money from an investor?
Eric: Got it. Okay. Soâ¦
Adam: Those books were important.
Eric: And whatâs one productivity hack you can share with the audience?
Adam: Productivity hack?
Eric: Yup.
Adam: Spend the very beginning of your day having fun first. And thatâs what we do here at the office. We have like a breakfast and we drive robots at a little skate park to have fun; and I think if you start your day with fun. And do a half day, even if you think itâs going to distract you from what youâre doing just do half Friday.
Eric: Okay.
Adam: Thatâs what today is for us so weâre going to make some random thing that has nothing to do with our product, but itâll usually define what our product is in the future.
Eric: Is that like Googleâs old twenty percent time?
Adam: Yeah. I mean I think we do it a little more fun because you have you have to present it on Friday soâ¦
Eric: Got it.
Adam: Alright. One day.
Eric: Cool. And the fun time in the morning how long do those last for?
Adam: It depends. Most people are just driving them around in. Sometimes you canât do it, but in the mornings, twenty-minutes.
Eric: Alright. Got it. Cool.
Adam: Play with a robot. Buy a Sphero and drive it around. Thatâs what we do.
Eric: Iâm going to buy one right now after this; or Iâm going to wait for the new one. But anyway thanks so much for doing this. To the audience, this is Adam Wilson from Orbotixs and we hope youâll join us on the show again sometime soon.
Adam: Well, thanks again.
Eric: Alright. Thank you.
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The post Ep25: How A Robotics Company Quickly Sold Over 500,000 Units & Secured $30M In Funding In A Short Time Period. And What It Plans To Do Next… appeared first on Business & Personal Growth Tips.